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Augment Stage: NVIDIA Cosmos3 Transfer on an NVIDIA Jetson AGX Thor for the Seeed Studio reBot Arm B601-RS

· 10 min read
Chiwai Chan
Tinkerer

For the GR00T N1.7 fine-tune I borrowed someone else's dataset, prateeks-iu/rebot_b601_rs_sugar: 103 episodes of a robot arm picking up a sugar cube. All of them were recorded in the same room, on the same white table, under the same light.

A model trained on that learns the table as much as it learns the task.

The usual fix is to record more data somewhere else. The other fix is to repaint the data you already have — keep the arm's motion exactly as it was, and change everything behind it. That is what Cosmos3 Transfer does.

I had a Jetson AGX Thor on my desk and wanted to know whether it could run Cosmos3 Transfer on that dataset. Six days later: 309 episodes.